Playable version release!


Hey everyone!

It's been a long time since I updated this page and I'm excited to show what I've been working on and release a playable version of the game!

A lot of progress has been made and a lot of new features were added, a lot of the code was refactored and now the game has a very solid codebase to build upon.


The game features:

  • 20+ upgrades to modify your playstyle
  • 6 weapons with different stats
  • Reworked modular weapon system
  • Reworked enemy AI codebase
  • Polished movement
  • Reworked UI
  • Working portals with stage transitions
  • Weapon forging
  • Saving items between stages
  • 4 stages and 1 transition level (WIP, don't have much art at the moment, will be fixed!)

What will be improved:

  • Stages and level design
  • Enemy models and animations
  • Enemy gameplay, new attacks and behaviors will be added
  • Bosses will be added
  • Improved animations for weapons and new weapon models
  • Weapon ammo and stamina (?) added

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